The storyline is great, and the DLC adds hours of high quality gameplay. Bottom line is that the game is wicked fun. It says something in the grand scheme of the current generation of gaming that a game like Sleeping Dogs can get a simple reskin and jump to the top of the heap of currently available games. If you somehow missed Sleeping Dogs or a lion’s share of the DLC on the past generation of consoles, then this game is a definite buy. Not being a huge fan of a re-release so soon from the original launch, I am eerily okay in this particular case. Although subtle this often times would frustrate me and take me out of the games immersion. There is a way to view what missions are available, but no clear way to set the waypoint without combing the map trying to find the mission marker. It’s slow to navigate the map and feels sluggish. One last gripe I have is the map and mission menu. My personal favorite was the Zodiac Tournament, which ends up taking the game to a Mortal Kombat-esque storyline with a classic karate film twist. The DLC and added content are loads of fun, and builds on what is already an awesome game. Simpletons like me will pick up the game and play for hours and hours, give the game a rest, come back a week later and forget the controls. The double edged sword here is that with a game so robust in control features like the aforementioned combat system, as well as things like action hijacking vehicles, there is a lot to remember here. Don’t try and clinch or grapple with a Thai fighter unless you want to eat some knees, and don’t just frantically swing at the karate guys unless you want to get countered. Different enemies utilize different tactics and cause you to change your attack strategies based on who you are fighting. It includes combo striking, seamless grappling mechanics, and some slick environment finishers. What makes this game stand out is something that I personally feel has been missing from the GTA franchise, and that is a more flushed out hand-to-hand combat system. Open sand box world, story missions and side quests that you complete at your leisure, prostitutes, car theft, costumes, and much much more like prostitutes. And go figure, two years after original release the game is still fun! On the surface it would be way too easy to just break it down and just call this game Grand Theft Auto: Hong Kong. In some of the early cut scenes while I was still trying to acclimate to graphical upgrades, I did notice that the quality of the textures and lighting looked a little strange being stapled on top of the original motion capture and face movements, but it’s pretty knit picky and likely only noticed because it was under a reviewer’s microscope.Īfter the novelty wore off of trying to spot every little nuance of the graphical changes to the game, I was quickly reminded of what’s really important in video games… fun. What sticks out the most as an improvement is the atmospheric things that pop much better like the rain glistening off the street, or the misty fog in the air. Textures are definitely more crisp, reflections of the scenery are sexy, the graphical experience overall is just very smooth. In my experience with playing the 360 version and then playing it side by side with the Xbox One version, it’s very clear that the game looks much much better on current gen, although not much better than the 2012 max settings PC version. Are they important? Do they make a game any more or less fun? The answer is really up to the player. Da Graphix! Graphics in video games are a polarizing topic. Might as well start with the primary difference between the 2012 version and the 2014 version. In the Definitive Edition of Sleeping Dogs, players can expect pretty much the exact same game you experienced from the PS3 and Xbox 360 versions with significantly increased graphics overhaul and bundled with all of the DLC you may have missed the first time around. Now this is not necessarily a bad thing since Sleeping Dogs was for the most part a critical success. Fast forward two whole years and although Jeremy Lin and the Occupy movement are long gone… Square Enix released Sleeping Dogs. #Linsanity was dominating the NBA and social media, ‘Occupy’ protester students were getting pepper sprayed in the face. Close your eyes if you will and lets take a journey all the way back to 2012.
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